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1. [ Suggest ] Planetary conquest revision - in Feedback/Requests [original thread]
XxBlazikenxX wrote: g li2 wrote: It may be that a change is needed Is work of developers do a fun game for many players. A corp with 30 districts is not fun for other players who do not own districts. PC is not meant to be fun. It is a ...
- by g li2 - at 2015.11.12 08:24:00
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2. [ Suggest ] Planetary conquest revision - in Feedback/Requests [original thread]
It may be that a change is needed Is work of developers do a fun game for many players. A corp with 30 districts is not fun for other players who may not possess the 30 districts.
- by g li2 - at 2015.11.10 20:04:00
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3. [ Suggest ] Planetary conquest revision - in Feedback/Requests [original thread]
The ability of an elite corp of having districts should not be limited by changes in the game. This limitation should be brought about by improving the level of other corporations expend energy for it. I have good players, good strategy, win battl...
- by g li2 - at 2015.11.09 21:12:00
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4. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Breakin Stuff wrote: Amarr Scout?
- by g li2 - at 2015.10.08 09:30:00
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5. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Where will the 3,000,000 that I have saved?
- by g li2 - at 2015.10.08 07:28:00
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6. CPM Feedback Request: Game Mode Selection - in Feedback/Requests [original thread]
I prefer domination when i want to play totally relaxed without worrying too much about orders, and i dont care about winning or losing, since you can do little about it with a four man squad, its a matter of luck. Domination for me In a 0 to 10 ...
- by g li2 - at 2015.09.15 14:58:00
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7. Announcement:Warlords 1.2 Feedback - in Feedback/Requests [original thread]
Genral69 death wrote: g li2 wrote: I have a question. What is the benefit of making a platoon for BC? I see him trouble distributing the work of the players Because the previous distribution was not maintained in BC? With 16 people in a s...
- by g li2 - at 2015.07.08 11:05:00
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8. Announcement:Warlords 1.2 Feedback - in Feedback/Requests [original thread]
I have a question. What is the benefit of making a platoon for BC? I see him trouble distributing the work of the players Because the previous distribution was not maintained in BC?
- by g li2 - at 2015.07.08 10:09:00
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9. Announcement:Warlords 1.2 Feedback - in Feedback/Requests [original thread]
Disposing of the old dust. Be installing the new one. With some uncertainty for planetary conquest
- by g li2 - at 2015.07.07 11:33:00
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10. [Request] Remove player list from PC battles - in Feedback/Requests [original thread]
Public. I do not like the idea at all. If someone is afraid, seeing the enemy. Change the game. BC. Inadmissible. Know who fights against you, can make changes in strategy and such details, DUST turns something different
- by g li2 - at 2015.06.24 09:08:00
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11. Remove the index K/D - in Feedback/Requests [original thread]
Talos Vagheitan wrote: It would also be interesting to divide K/D between PUBS FW PC. See who the good players are, and who the pubstompers are. Good idea. I remain convinced that any idea of which are discussed here with respect to ...
- by g li2 - at 2015.06.04 19:16:00
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12. Remove the index K/D - in Feedback/Requests [original thread]
Maken Tosch wrote: But you're ignoring the apparent problem with that statement. We are mercenaries. Not all of us is interested in being dignified and a lot of us are focused on making the most profits with minimal losses. Totally agree. I...
- by g li2 - at 2015.06.04 15:35:00
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13. Remove the index K/D - in Feedback/Requests [original thread]
Maken Tosch wrote: If the aim of this discussion is to encourage people to head for objectives, then we could ask CCP to implement other stats such objectives hacked per match, installations hacked per match, or something like those. The ai...
- by g li2 - at 2015.06.04 15:17:00
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14. Remove the index K/D - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Oddly enough I proposed this nearly two years ago. They didn't listen then, so don't hold your breath. Apologies did not know. I do not want to steal your idea
- by g li2 - at 2015.06.04 06:54:00
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15. Remove the index K/D - in Feedback/Requests [original thread]
Or if that seems completely eliminate index K / D. And only we could see the win / loss Perhaps it would solve many current problems of the game (Abandonment of battles, ignore the objectives etc ..)
- by g li2 - at 2015.06.03 20:08:00
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16. Sticky:[Update] Factional Warfare and Planetary Conquest Payouts - in Feedback/Requests [original thread]
Well the change in BC. It is an overwhelming logic
- by g li2 - at 2015.05.25 09:13:00
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17. Officer weapons table - in Feedback/Requests [original thread]
I created this table for themselves and it seemed appropriate to share. You can print and can be used simply as a particular inventory, for merchants who wish to include prices, transactions etc ... Or even the gunsmiths of the corps who have chos...
- by g li2 - at 2015.05.06 16:08:00
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18. HMG Range buff - in Feedback/Requests [original thread]
The only way that HMG is useful today is against other heavy. And in BC to 10 meters of the console in letter closed Adapt or die much
- by g li2 - at 2015.05.06 10:48:00
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19. Heavy out - in Feedback/Requests [original thread]
Breakin Stuff wrote: Buy a goddamn LAV BPO or use a minmatar heavy with double kincats, is this really that hard to figure out? Use the suit that is best suited for the damn job or find a fking workaround. Ok, I have the infinite Blood Rid...
- by g li2 - at 2015.04.30 18:23:00
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20. Heavy out - in Feedback/Requests [original thread]
Breakin Stuff wrote: once you get close
- by g li2 - at 2015.04.30 17:42:00
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